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Barrie Gower

Barrie Gower

Barrie Gower is a five-time Emmy-winning prosthetics designer. Gower grew up in the north of England, where his father managed a cinema. As he became a teenager, he became heavily involved in art—mostly drawings and sculpture. Still, in those early days, his mission felt like more “of a pipe dream.” With the support of his mom, Gower applied for art programmes, stumbling upon one promising option at the London College of Fashion. He didn't get into the university in the first year, as he didn't have any evidence of doing any hairstyling or makeup (although he had a portfolio). His mother enrolled him in a hairdressing course, and the following year he was accepted at LCF, where he “managed to meet quite a lot of industry professionals.” Barrie began his career in the film industry in 1996 after graduating from the London College of Fashion with a HND in Specialist Make-up. His first role was at the BBC Visual Effects Department on projects including ‘Red Dwarf’ and ‘Silent Witness’. The following year, Barrie was employed on his first major feature film, Steven Spielberg's 'Saving Private Ryan'. Barrie has since worked for industry-leading companies and individuals such as Weta Workshop and multi-award winner Rick Baker. Barrie contributed to the Academy Award-winning prosthetics for 'The Wolfman' (2011) and 'The Iron Lady' (2012). After 10 years working in the Harry Potter film world and then freelancing on other large-scale projects, Gower decided to start his own company, BGFX, with his wife, Sarah, also a prosthetics designer. They’d met working on a film in Budapest. At that time, she was part of the CGI visual effects department. BGFX began as an at-home studio but quickly launched into the big leagues when it received its first major opportunity: designing prosthetics for season four of HBO’s Game of Thrones. Thrones was the beginning of a fruitful relationship with HBO, one that has seen the couple spearheading designs for many more of the network’s biggest hits, among them House of the Dragon and The Last of Us. For the former, the job primarily centred around the ageing and decay of Paddy Considine’s character, the doomed king Viserys Targaryen. Simultaneously, BGFX was handling The Last of Us, which Gower is quick to describe as “the biggest thing we’ve ever done.” For that series, the company was tasked with designing and executing a whole world consumed by a fungus, plus the resulting zombie-like creatures that are born out of those spores. They didn’t have to start from scratch, however, relying on the catalogue of work created for the original 2013 video game by developer Naughty Dog.

• 64 titles

Known For

Known For

Harry Potter and the Deathly Hallows: Part 2
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Movie•2011

Harry Potter and the Deathly Hallows: Part 2

Doctor Strange in the Multiverse of Madness
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Movie•2022

Doctor Strange in the Multiverse of Madness

Harry Potter and the Deathly Hallows: Part 1
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Movie•2010

Harry Potter and the Deathly Hallows: Part 1

Harry Potter and the Prisoner of Azkaban
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Movie•2004

Harry Potter and the Prisoner of Azkaban

Star Wars: Episode II - Attack of the Clones
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Movie•2002

Star Wars: Episode II - Attack of the Clones

Life of Pi
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Movie•2012

Life of Pi

The Fantastic 4: First Steps
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Movie•2025

The Fantastic 4: First Steps

Troy
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Movie•2004

Troy

Mamma Mia! Here We Go Again
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Movie•2018

Mamma Mia! Here We Go Again

The Legend of Tarzan
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Movie•2016

The Legend of Tarzan

Wrath of the Titans
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Movie•2012

Wrath of the Titans

Dark Shadows
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Movie•2012

Dark Shadows

Jupiter Ascending
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Movie•2015

Jupiter Ascending

AVP: Alien vs. Predator
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Movie•2004

AVP: Alien vs. Predator

Rocketman
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Movie•2019

Rocketman

The Matrix Resurrections
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Movie•2021

The Matrix Resurrections

Blade II
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Movie•2002

Blade II

The Wolfman
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Movie•2010

The Wolfman

Stardust
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Movie•2007

Stardust

Death on the Nile
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Movie•2022

Death on the Nile